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MBA Junior Umpires

WHAT'S NEEDED TO UMPIRE?

Uniform

 

Umpire Shirt

 

Looking serious and professional is an important part of umpiring and will help coaches and parents take you seriously.  There are a few items that you'll need purchase and the league will provide a few items for you.  If you are working with a partner you always want your colors to match, so for ease everyone should purchase Carolina blue (light blue)

https://amzn.to/41RDBv0

Umpire Pants

Umpire pants are grey slacks and should have belt loops in order to fasten a ball bag.  Note:  A ball bag is only used by the Plate Ump.  There are 2 different style of umpire pants - Plate pants are cut wider and allow leg guards to be worn beneath them while base pants are cut more like regular slacks.  It is great to have a pair of each, especially if you plan on umpiring a lot of games, but it is not at all necessary when you are just starting out.  Most company's make a pair called combo pants which  can be used both behind the plate and on the bases.  This is a good compromise when just starting out.  

https://bit.ly/4luvexp

https://bit.ly/4jgiSXr


The plate hat has a shorter bill than does the base hat

Umpire Hat

An Umpire hat is similar to a baseball cap but the bill is shorter to allow for easy removal of the plate mask.

https://bit.ly/3XJF0kT

Other items...

Ball bag - This gets worn on the hip on your belt.  You'll keep your extra baseballs, plate brush, and indicator in your ball bag.  (League will provide)

Indicator - Hold the indicator in your left hand so that you can use your right hand for your strike calls.  You'll keep balls, strikes, outs, and innings on the indicator.  Remember, when you give the count you show balls on the left hand and strikes on the right.  You don't need to show the count on every pitch, but you should on the important counts,  especially if a strikeout can occur - 1-2, 2-2, 3-2.  If you give it on 2-2 you can just show it on 3-2.  If the balls is fouled off it is dead, so don't forget to put it back in play.  Wait until everyone is set, keep you hand help up as if you are letting everyone know to "pause or stop" then point to the pitcher and yell "PLAY!"  Do this each time you are putting a dead ball back in play ie.  after a time out, after any foul ball with runners on base.  (league will provide indicator)

Plate brush - When you are the Plate Umpire it's your job to keep the plate clean so that the pitcher has a good view of it.  When necessary, particularly after a. play at the plate, call "MY TIME!"  Go to the front of the plate with your back to the pitcher and brush the plate off.  Make sure your brush the dirt behind you and not onto the catcher.  Keep the plate brush in your ball bag.  (League will provide)

Week of June 2

Date Time Field U1 U2 Division
6/2 5:30 Holiday Park Colletti C. Ferraro Minors
6/2 5:15 Rec 3 DiTomasso Pony
6/2 7PM Rec 3 Delorenzo Pony
6/3 5:30 Rec 8 Senior Mike Ferraro Intermediate
6/3 5:30 Rec 7 Senior M. Ferraro Intermediate
6/4 5:30 Rec 6 Digiovanni Silber Minors
6/4 7:15 Rec 6 Digiovani Mack Minors
6/5 5:30 Rec 6 M. Ferraro Pony
6/5 7:15 Rec 6 M. Ferraro Pony
6/7 9:00AM Rec 6 C. Ferraro N. Digiovanni Minors
6/7 9:00AM Rec 8 M. Ferraro Pony
6/7 9:00AM Rec 7 Senior Open Intermediate
6/7 11:00 Rec 8 Savino Pony
6/7 11:00 Rec 6 Keller Damato Minors
6/7 11:00 Rec 7 Senior M. Ferraro Intermediate
6/7 1:00 Rec 6 Pan Pony
6/7 1:00 Rec 8 M. Ferraro Pony

Week of 5/26

Date Time Field U1 U2 Division
5/27. Rain 5:15 Rec3 Mack Pony
5/27. Rain 7:00 Rec 3 Damato Pony
5/27. Rain 5:30 CM 1 M. Ferraro Pony
5/27. Rain 5:30 CM 2 C. Ferraro Pony
5/27. Rain 5:30 LMA 2 Open Pony
5/27. Rain 5:30 Rec 7 Senior Open Intermediate
5/28. Rain 5:30 Rec 8 Cueter Mack Minors
5/28. Rain 5:30 Rec 6 Silber Pan Minors
5/28. Rain 7:15 Rec 6 Colletti Ditomasso Minors
5/29. Rain 5:15 Rec 8 M. Ferraro Pony
5/29. Rain 5:30 Rec 6 Weeks Pony
5/29. Rain 7:15 Rec 6 Savino Pony
5/30 5:45 Rec 6 Keller Open Minors
5/31 Rain 9:00AM Rec 8 Dittomasso Pony
5/31 Rain 9:00 AM Rec 6 Colletti C. Ferraro Minors
5/31 Rain 11:00 AM Rec 8 Weeks Pony
5/31 Rain 11:00 AM Rec 6 Open Minors
5/31 Rain 1:00 PM Rec 8 M. Ferraro Pony
5/31 Rain 1:00 PM Rec 6 Colletti C. Ferraro Minors
5/31 Rain 3:00 PM Rec 8 M. Ferraro Pony
5/31 Rain 3:00 PM Rec 6 C. Ferraro Pony
Date Start time Field U1 U2 Division
Mon 5/19 5:45 Clark 2 M. Ferraro Pony
Tuesday 5/20 5:30 Rec 7 Senior Delorenzo Intermediate
Tuesday 5/20 5:30 Rec 8 Senior M. Ferraro Intermediate
Wed 5/21 5:30 Holiday Pan Piccolo Minors
Wed 5/21 5:30 Rec 6 Colletti C. Ferraro Minors
Wed 5/21 7:15 Rec 6 Silber Damato Minors
Thurs 5/23 5:15 Rec 8 M. Ferraro Pony
Thursday 5/23 5:30 Rec6 Weeks Pony
Thursday 5/23 7:15 Rec 6 Martinez Pony
DATE START TIME FIELD U1 U2 Division
Mon, 5/12 6:30 Rec 6 Delorenzo (Plate) M. Ferraro Minors
Mon 5/12 5:45 rec 8 colletti pony
Tuesday 5/23 *Rain 5:30 Rec 8 Senior Open Intermediate
Tuesday 5/13 *Rain 5:30 Rec 7 Senior Delorenzo Intermediate
Tuesday 5/13 *Rain 5:30 Clark 1 M. Ferraro Pony
Wed 5/14 5:30 Rec 6 open (Plate) M. Ferraro Minors
Wed 5/14 7:15 Rec 6 Digiovanni Piccolo Minors
Thursday 5/15 5:30 Rec 6 Coletti Pony
Thursday 5/15 7:15 Rec 6 M. Ferraro Pony
Fri 5/16 5:30 Rec 6 open Pony
Fri 5/16 5:30 Rec 8 open Pony
Fri 5/16 7:15 Rec 6 Open (plate) Open Minors
Sat 5/17 9:00 Holiday Ditomasso (plate) C. Ferraro Minors
Sat 5/17 11:00 Rec 7 Senior open Intermediate
Sat 5/17 11:00 Holiday Colletti plate) Ditomasso Minors
Sat 5/17 1:00 Rec 7 Senior Open Intermediate
Sat 5/17 11:00 Rec 1 Keller Pony
Sat 5/17 11:00 Rec 6 Siet
Sat 5/17 1:00 Holiday open (plate) Keller Minors
Sat 5/17 1:00 Rec 6 Pony
Sat 5/17 5:00 Rec 1 M. Ferraro Pony
Sat 5/17 3:00 Rec 1 M. Ferraro Pony

Week of 5/5

DATE START TIME FIELD U1 U2 DIVISION
5/5 (Rain out) 6:30 Rec 6 CXL Silber CXL Cueter Minors
5/6 5:30 Rec 7 Senior Ump Silber Intermediate
5/6 5:30 Rec 8 Senior Ump M. Ferraro Intermediate
5/6 5:30 Rec 6 Delorenzo N/A Pony
5/6 7:15 rec 6 Damato N/A Pony
5/7 5:30 Rec 6 C. Ferraro Piccolo Minors
5/7 7:15 Rec 6 Silber Digiovanni Minors
5/8 5:30 Rec 6 M. Ferraro N/A Pony
5/8 7:15 Rec 6 M. Ferraro N/A Pony
5/10 9:00 Rec 6 Piccolo Martinez Minors
5/10 11:00 Rec 6 Cueter Mack Minors
5/10 1:00 Rec 6 Digiovanni Cueter Minors
5/10 9:00 Rec 7 Senior Open Intermediate
5/10 11:00 Rec 7 Senior Open Intermediate
5/10 9:00 Rec 8 Damato Pony
5/10 11:00 Rec 8 Savino Pony
5/10 1:00 Rec 8 Pan Pony
5/10 3:00 Rec 8 Open Pony

Junior Umpire Schedule week of 4/28

Date Start Time Field U1 U2 Division
4/28 5:45 Rec 8 Delorenzo N/A Pony
4/29 5:30 Rec 7 Senior Umpire M. Ferraro Intermediate
4/29 5:30 Rec 8 Senior Umpire Keller Intermediate
4/30 5:30 Rec 6 Digiovani (Plate) M. Ferraro Minors
4/30 7:15 Rec 6 Colletti (plate) Ditomasso Minors
5/1 5:30 Rec 6 Piccolo Pony
5/1 7:15 Rec 6 C. Ferraro Pony
5/5 6:30 Rec 6 Silber (plate) Cueter Minors
5/3 11:00 Rec 6 Damato (plate) Pelleccia Minors
5/3 1:00 Rec 6 Pan (plate) Mack Minors
5/3 9:00 Rec 8 Savino Pony
5/3 11:00 Rec 8 Martinez Pony
5/3 1:00 Rec 8 Delorenzo Pony
5/3 3:00 Rec 6 Delorenzo Pony

Weekend of 4/26

DATE TIME FIELD UMPIRE 1 UMPIRE 2 DIVISION
4/25 5:30 Rec 6 Weeks N/A Pony
4/25 7:15 Rec 6 C. Ferraro N/A Pony
4/26 9:00 Rec 6 Colletti (Plate) C. Ferraro Minors
4/26 9:00 Rec 8 Weeks Pony
4/26 11:00 Rec 8 Ditomasso Pony
4/26 11:00 Rec 6 C. Ferarro (plate) Colletti Minors
4/26 1:00 Rec 8 Ditomasso Pony
4/26 3:00 Rec 6 Siet Pony
4/26 3:00 Rec 8 M. Ferraro Pony

Junior Umpire Full Schedule

Date Start Time Field Umpire 1 Umpire 2 Division
4/3 (Rain Out) 5:30 Rec 6 Siet Pony
4/3 (Rain Out) 7:15 Rec 6 M. Ferraro Pony
4/4 (Rain) 5:30 Rec 6 Pan Pony
4/4 (Rain) 5:30 Rec 8 Delorenzo Pony
4/4 (Rain) 7:15 Rec 6 Martinez Pony
4/5 (Rain) 9:00 Rec 6 Silber Pony
4/5 9:00 Rec 3 Damato Pony
4/5 11:00 Rec 6 Sr Umpire Colletti Minors
4/5 1:00 Rec 3 Sr Umpire Mack Minors
4/5 3:00 Rec 3 Sr Umpire Cueter Minors
4/5 9:00 Rec 7 Sr Umpire Piccolo Intermediate (bases)
4/5 11:00 Rec 7 Sr Umpire DiGiovanni Intermediate (bases)
4/8 6:00 Adventure Sports Sr Umpire Intermediate (bases)
4/8 6:00 Adventure Sports Sr. Umpire Intermediate (bases)
4/9 5:30 Rec 6 Sr. Umpire Delorenzo Minors
4/9 7:15 Rec 6 Sr. Umpire C. Ferraro Minors
4/10 5:30 Rec 6 M. Ferraro Pony
4/10 7:15 Rec 6 Martinez Pony
4/10 7:15 Rec 1 Pan Pony
4/12 9:00 Rec 6 Colletti (Plate) Franco (bases) Minors
4/12 Rain 9:00 Rec 8 Ditomasso Pony
4/12 Rain 11:00 Rec 6 Silber (Plate) Piccolo Minors
4/12 Rain 1:00 Rec 6 N. Digovanni (Plate) Pelleccia Minors
4/12 Rain 11:00 Rec 8 Weeks Pony
4/12 Rain 1:00 Rec 8 Savino Pony
4/18 5:30 Rec 6 Colletti Pony
4/22 5:30 Rec 8 Sr. Umpire M. Ferraro Intermediate (bases)
4/22 5:30 Rec 7 Sr. Umpire Delorenzo Intermediate (bases)
4/23 5:30 Rec 6 Colletti (Plate) Keller Minors
4/23 7:15 Rec 6 C. Ferraro (Plate) Piccolo Minors
4/24 5:30 Rec 7 Sr. Umpire Siet Intermediate
4/24 5:30 Rec 8 Sr. Umpire M. Ferraro Intermediate
4/24 5:30 Rec 6 C. Ferraro Pony
4/24 7:15 Rec 6 M. Ferraro Pony
4/24 5:30 Lafayette Mills 2 Keller Pony
4/25 5:30 Rec 6 Weeks Pony
4/25 7:15 Rec 6 C. Ferraro Pony
4/26 9:00 Rec 6 Colletti (Plate) C. Ferraro Minors
4/26 9:00 Rec 8 Ferarro (Plate) Colletti Pony
4/26 11:00 Rec 8 Ditomasso Pony
4/26 11:00 Rec 6 Colletti (plate) Ferraro Minors
4/26 1:00 Rec 8 Ditomasso Pony
4/26 3:00 Rec 6 Siet Pony
4/26 3:00 Rec 8 M. Ferraro Pony

⚾ Understanding Balks: A Junior Umpire's Guide

By Michael Melman

 

 What Is a Balk?

balk is an illegal act by the pitcher with runners on base, intended to deceive the runners. When a balk is called, all runners are awarded one base. 

 Why Do Balks Matter?

Understanding and correctly identifying balks is crucial for umpires, especially in divisions where runners can lead off bases. It ensures fair play and maintains the integrity of the game.

 Common Balk Scenarios

Here are some typical situations that constitute a balk:

  1. Failing to Come to a Complete Stop: The pitcher does not pause in the set position before delivering the pitch.

  2. Starting and Stopping the Pitch: Initiating the pitching motion and then stopping without delivering the ball.

  3. Throwing to an Unoccupied Base: Attempting a pickoff to a base without a runner, unless it's an attempt to make a play.

  4. Dropping the Ball While on the Rubber: Accidentally or intentionally dropping the ball while in contact with the pitching rubber.

  5. Not Stepping Toward the Base: Failing to step directly toward a base when making a pickoff throw. 

 Umpire's Role in Calling Balks

As an umpire, when you identify a balk:

  • Call it Loudly: Announce "Balk!" clearly so all players and coaches are aware.

  • Signal Appropriately: Use the standard balk signal—pointing at the pitcher.

  • Allow Play to Continue: In some cases, play may continue after a balk is called, depending on the league's rules.

  • Award Bases: After the play concludes, award bases to runners as specified by the rules. 

 Tips for Junior Umpires

  • Study the Rules: Familiarize yourself with the specific balk rules of the league you're officiating.

  • Observe Pitchers Closely: Pay attention to the pitcher's movements, especially when runners are on base.

  • Stay Confident: Make your calls decisively and confidently.

  • Seek Mentorship: Learn from experienced umpires and ask questions to deepen your understanding.

 Visual Learning

For a visual explanation of balks, check out this informative video:

What Is a Balk in Baseball?

 Further Resources

The Strike Zone

In order to understand what is a strike it is necessary to completely understand the strike zone and what is a strike.  Obviously swings and misses are strikes, but let's put those aside for now.  

THE STRIKE ZONE SHALL BE DETERMINED FROM THE BATTER'S STANCE AS THE BATTER IS PREPARED TO SWING AT A PITCHED BALL

WIDTH OF THE ZONE

Different levels describe the zone differently.  Let's look at the High School Rule

A strike is charged to the batter when a pitch enters any part of the strike zone in flight and is not struck at.

But how wide is the strike zone?  Home plate is 17 inches wide along the front edge, so we will use that as a starting point.  A baseball is between 9 and 9.25 inches in circumference, which makes the diameter of a baseball just under 3".  Remember - if any part of the ball touches crosses any part of the plate it is a strike. 

 

 

 

 

"A ball off the plate"

If the absolute edge of the baseball touches the absolute edge of the plate it is as wide as it gets  - 23" and that gives us the rulebook strike zone.  But even in the pros the zone is called wider.  Umpires at even the highest levels will usually call a ball off the plate.  When an umpire refers to calling "a ball off the plate" he is generally referring to the rulebook strike zone of 23" (22.88 to be exact).  

The actual zone


Width of zone at the highest levels

MLB Umpires are graded on every pitch that is called during a game.  A ball off the plate on either side which gives us a width of 26.88" is considered a strike or "acceptable" by grading standards.  How can you use this information?  

On a properly drawn field, the distance from the inside edge of on batter's box to the other is 29".  That is a difference of only 2.12 inches or just more than an inch wider on either side than what is considered acceptable in the pros.  Let's bring back to the zone as we discussed it at the clinic.  

The Outside Corner

So long as a ball is not at the very top or bottom of the zone (which we still need to define) and outside pitch can be called almost to the chalk of the batters box opposite the batter.  You'll want to track the ball into the back of the catchers glove with your eyes and that will help you determine if it is an acceptable strike.  

The Inside Corner

It's important to call the inside corner as this is where good pitchers earn their money, but we don't want to expand as much as we do outside.  Call the rulebook zone inside which is a ball of the plate.  

If you position yourself in the slot and lower yourself above the catchers head with your eyes at the top of the zone you should have a great view of the outside corner and should be able to get those pitches right.  

Pulling vs. Framing

Some catchers believe that pulling a pitch back into the zone is framing.  It is not.  There is an art to framing the ball, but yanking the ball into the zone is not it.  If you see a catcher doing this it's a good indication that the pitch was not a strike.

HEIGHT OF THE ZONE

Working the top and bottom of the zone is a bit trickier because it varies based on competitive level, size of the batter, among other factors.  Let's compare the height of the zone among at the highest levels:

  TOP OF THE ZONE BOTTOM OF THE ZONE
NFHS

Halfway between the batter's

shoulders and the waistline

The knees
NCAA

Midpoint between the top of the shoulders and the

top of the uniform pants

Bottom of the kneecaps
PRO

Horizontal lines at the midpoint between the top

of the shoulders and the top of the uniform pants

A line at the hollow beneath 

the knee cap

 

So What is a Strike?

The most important factor is being aware of the level you are umpiring.  At the least competitive levels the top of the zone is the armpits.  You should never call strikes above the hands as players are taught not to swing at anything over the hands.  As the level gets more competitive the top of the zone moves to the middle of the letters.  Don't be afraid to call strikes.  You want to encourage the batter to swing.  

How to learn more

The best thing you can do is bring any questions you have or things out of the ordinary that might have occurred at your game to the junior umpire group chat.  The same sorts of things are going to happen at most of these games so you will each learn a lot by discussing and questioning.  I'm in the chat along with Joey's dad and Christian's dad, so we can all assist.  

This page will be growing with information that will help, but if you want to get up to speed quickly watch YouTube videos on umpiring.  We discussed interference and obstruction at the clinic, but you want to really understand the difference between them and how to handle them.  This will come through experience, but watching videos will help.  Some good channels are Umpire Academy, Official finders, and umpires classroom.  

Plate Umpire

Positioning, responsibilities, mechanics

Base Umpire

Positioning, responsibilities, mechanics

Junior Umpire FAQ

The Plate Conference

Every game begins with a plate conference.  Whether you are working alone, with a partner, or with a Senior Umpire you should congregate at home plate 5 minutes before game time for the plate conference.

You want coaches to take you seriously and to think you are serious, so it's important to follow these protocols closely.  The Plate Umpire is considered the Umpire in Chief.  He assumes his position behind home plate facing the field.  The base umpire, if there is one, will stand facing him on the other side of home plate.  The teams managers will position themselves on either side.  What do you discuss?

  1. Introductions - Introduce yourself to each manager by telling him your name and shaking his hand.  Speak clearly and look him in the eyes.  Remove any sunglasses if you are wearing them.  
  2. Ground Rules - You can ask the home team coach to go over the ground rules until you feel you know them well for that field.  Ground rules will include dead ball areas, hazards that might exist on the field of play ( a tarp, or a fence opening).
  3. Division Rules - You will want to discuss time limits, run rules (better not to refer to it as a mercy rule) and other things that deviate from standard baseball rules.  
  4. Finally, you go over sportsmanship.  Let the manager know that he is responsible for the behavior of his players as well as the parents on his side.  Let him know that you are a cadet.  You are looking forward to gaining a lot of experience umpiring, but you are still new, so if anything occurs that they have a question about to wait until the play has completed and then to ask for time (they must ask for and be granted time out, they don't just call it themselves) and you will discuss with them your reasoning for the call.  This is not a time to discuss judgment calls and there will be no discussion of balls and strikes.  When you call time your hand goes up and you loudly call time so everyone can hear.  
  5. Ask both coaches if they have any question.  Check your phone for the start time and then put it away until the end of the game.  Announce the start time to both coaches and wish them both good luck

That completes the plate conference

Interference

When the offense interferes it is called interference.  When the defense interferes it is called obstruction.  There are many types of interference.  Let’s look at the general concept of offensive interference.

Offensive interference is an act by the team at bat which interferes with, obstructs, impedes, hinders, or confuses any fielder attempting to make a play. If the umpire declares the batter, batter-runner, or a runner out for interference, all other runners shall return to the last base that was in the judgment of the umpire, legally touched at the time of the interference, unless otherwise provided by these rules."

The protected fielder

 

A fielder who is making a play on a batted ball is "protected" from interference by a base runner. In other words, the fielder gets the right-of-way in cases where a base runner converges on a fielder who is making a play on a batted ball. The fielder's protection begins the moment the ball is put in play and the fielder goes in motion to make a play on the ball. The protection continues until the fielder makes a play or makes a throw after fielding the ball. From beginning to end of this sequence, the fielder has the right of way and runners must avoid impeding the fielder.

Here's the rub. The rules protect only one fielder. Just one. In cases where two or more fielders are in motion on a batted ball, you have to decide which fielder is best able to make the play. That's the protected fielder. If a base runner impedes this fielder, you have interference. However, if a base runner collides with any fielder other than the protected fielder, then you have obstruction on the fielder, not interference on the funner.

Here's an example: Say you have a batter who hits a slow-roller up the first base line. Both the pitcher and the first baseman are closing on the ball. Let's say the pitcher has the best chance at the ball, so in your mind the pitcher is your protected fielder. The batter-runner moves off the baseline to avoid the pitcher fielding the ball, but in the process collides with the first baseman. What do we have? Interference? Train wreck (nothing)? Obstruction?

Probably obstruction, because the player who collided with the base runner is not the protected fielder. Here's the bottom line:

  • If the protected fielder and base runner come together in such a way that the fielder is hindered or impeded, you probably have interference on the base runner.
  • If an un-protected fielder and base runner come together in such a way that the base runner is hindered or impeded, you probably have obstruction on the fielder.

 

Umpiring like a Pro

By Michael Melman

Ready to take your umpiring to the next level?  First impressions are half the battle.  Make sure you show up on time.  Nothing conveys a lack of seriousness and disrespect for the game more than arriving 5 minutes late or even right at game time.  Here are some other keys:

 

1. Look the Part

First impressions matter. Show up looking sharp—clean shirt, tucked in, hat on straight. Even if you're new, looking the part builds instant credibility with coaches, players, and fans.  Your shirt should be color matched to your partner with dark pants (preferably grey) equipped with a black belt.  If you are working the plate you must have ball bags and a cup.

2.  Pre-game umpire conference

  • If you are working with a partner it is important that you review responsibilities so that you communicate properly on the field.  Talk about coverages, tag-ups, communications, signals, and anything else that will help your gamed go smoothly.  
  • Both umpires should walk onto the field together.  It looks great and sends the message to the teams that you two are also a team
  • Greet the coaches and introduce yourself if they do not know you.  

3.  Start Strong with a Solid Plate Meeting

The pre-game plate conference isn’t just tradition—it’s your chance to set the tone. Go over ground rules, check equipment, and remind both teams that sportsmanship is expected. Be confident, but friendly.

3. Respect the Game and Expect the Same

Good umpires don’t just call balls and strikes—they keep things respectful. Don’t let players or coaches cross the line. Be fair, be firm, and stay calm if things get heated.

  • Jog to and from your positions in between plays.  Walking indicates a lack of interest.
  • Do not congregate with your partner between innings unless there is something specific to discuss.  The field umpire should wait in short right field while the plate umpire should alternate between waiting on the 1B base and 3B lines.  DO NOT TAKE OUT YOUR PHONES DURING GAMES UNLESS CHECKING THE TIME LIMIT.
  • If a coach wants to question a call, make sure you call time and let the coach have his say.  State the reason for your call, then politely send him back to the dugout.  

4. Keep It Moving

No one enjoys a dragged-out game. Hustle between innings, keep batters in the box, and encourage catchers to be ready. On foul balls, toss the pitcher a replacement from your ball bag.  If there is a runner on base make sure to put all dead balls back into play by pointing and yelling "Play!"  There should be 1 minute allotted between innings.  Pitchers should get 8 warmup pitches to begin the game and 5 each inning after (unless a new pitcher comes in, in which case he gets 8). Encourage the players to hustle to their positions. 

 The quicker the tempo, the better the experience for everyone.

Umpiring can be one of the most rewarding roles in the game. When you show up prepared, act professionally, and treat the game with respect—you’re not just making calls. You’re setting the standard.

See you behind the plate!

TIME LIMIT - 1 HOUR 45 MIN "DROP DEAD"
 
RUN RULE - 5-RUN MAX PER INNING (EXCEPT LAST)
 
PITCHING - 2-2-2

 

  • The first and last two innings will be coach pitch.   
  • Each batter will get 6 pitches to hit the ball. The batter will be out after three swinging strikes or at the end of six pitches. If the batter has not put the ball in play after six pitches, it is an out. During the player pitch innings there will be four balls and three strikes.  
  • If the batter fouls off the final pitch, they may continue their at-bat, as per standard baseball rules. The batter will remain at the plate until they either put the ball in play, swing and miss, or take a pitch without swinging.
  • During coach pitch, the player-pitcher must position themselves to the immediate left or right of the coach within the circle of the mound.

1.    No bunting.

2.    A batter hit by a pitch is not awarded first base in coach pitch. It will count as a pitch. A batter hit during player pitch will be awarded first base.

3.    There is no infield fly rule.

4.    No base stealing is permitted. Runners can only advance on a ball in play.

5.    Each team will get one warning for a runner leaving the base early. The second violation will result in an out.

6.    All runners must slide feet first. Head-first slides will be called as an out.

7.    Play will only be stopped when the ball is returned to the pitcher (not the coach, the player) and in control on the mound. If the base runners are between bases, they will be given the next base if the umpire determines the runner to be halfway or closer to the next base.

8.    On an overthrow, the runners may advance only one base at their own risk.

9.    Speed-up rule: When the offensive team has two outs, if the catcher for the next inning is a base runner, that player must be replaced by either the last batted out or a player not in the lineup.

10.  Umpire will stand in either the B or C position depending on baserunner configuration.

 

Time limit - No new inning after 1:45

Mercy Rules -

  1. 5 run max per inning except for last.  If approaching the time limit Umpire, in consultation with Managers, must determine which inning is likely to be last so proper run limit applies.
  2. 15 runs after 3, 10 after 4

In addition to OBR (Official Baseball Rules), the following  applies:

  • There is no infield fly rule
  • no advancing to 1B on a dropped third
  • Runners can steal 2nd or 3rd after the pitch crosses the plate.  There is no stealing of home.  Runners on 3rd base MUST be batted in - No Exceptions
  • Entire lineup must bat

OBR (Official Baseball Rules apply).  

Junior umpires will always be paired with a Senior Umpire.  This division will really help you develop as a base umpire.  In addition to knowing when to be in the A, B, or C positions, you will need to learn more about specific responsibilities during various scenarios.  This information can be found further down on this page.  Review this often.  You will not memorize it before 1 game, but keep going over it and your confidence will skyrocket.

You should arrive at the game at least 15 minutes before start time.  You should meet your Senior Ump partner in the parking lot.  The Senior Umpire will show you a few basic hand signals and go over game specifics.  

Both umpires should enter the field of play together for the plate meeting.  During the plate meeting the Junior Umpire should stand opposite the Senior Umpire with his back to the pitchers mound in front of home plate. 

Division Rules

The Intermediate Division and other 5070 fields

Definitions:

PU= Plate Umpire

U1 = Field Umpire

Let's discuss the responsibilities of each umpire beginning with the field umpire.   On a 5070 such as the intermediate division, U1 will work inside of the fielders.  This means that the B and C positions will be on the infield grass inside the infielders.  Always gaze over your shoulder to make sure you aren't blocking a fielder.  

U1 starts in the A position in the following circumstances:

  • Nobody on base

U1 starts in the B position in the following circumstances:

  • Runner on 1B
  • Runner on 1B and 3B

U1 starts in the C position in the following circumstances:

  • Runner on 1B and 2B
  • Runner on 2B and 3B
  • Runner on 2B
  • Runner on 3B
  • Bases loaded

MORE ABOUT U1 (The base umpire)

Key Fundamental:  Angle is primary, Distance is secondary


A POSITION

The “A” position. The “A” position is in foul territory, about 10-to-15 feet behind the first baseman, but generally no closer than 10 feet behind first base. That position allows you to get into the infield to make a play and take a runner beyond first base without interfering with the fielder. Remember, on a fly ball in that area or foul territory, the first baseman will be tracking the ball, not watching you. It is your responsibility to watch the fielder and get out of his way.
 

Common Scenarios

There are a few things that can happen when in the A position.  One of the most common is a ground ball to the infield.  

 

Ground Ball to the left side

When the ball is hit U1 will break towards a position 45 degrees from first base.  He will track the ball into the fielders glove.  Once the fielder gathers the ball, U1 will turn his focus towards the first baseman.  U1 should be stopped and focused on the play.  U1 reads the play and makes his call.

Ground Ball to the Right Side

The mechanics are similar on this play, but U1 must be careful not to get in the way of the second baseman's throw to 1B, so he will read the play and adjust his position closer towards the foul line.  If the second baseman must range all the way to his left, U1 might move into foul territory to make the call from the other side of the bag.

PU responsibility

The plate umpire will clear the catcher and move partially up the line.  He is looking for one thing:  did the first baseman pull his foot off the bag?  U1 will not always be able to see this.  Even if PU see's that the first baseman pulled off the bag, he will not say anything unless asked, by his partner.  If U1 is unsure if the first baseman was on the bag he could call time and ask his partner, or he could wait until the teams asks him to get help.

 

Ball to Outfield

On balls hit to the outfield, U1 must charge in past 1B watching the runner as he touches the bag.  As the runner makes his turn, U1 will pivot towards the bag and follow the runner towards 2B.  U1 must be stopped well in advance of making his call.  Remember, angle beats distance.  U1 should be stopped and set several feet from 2B if the play goes there.  Be aware that the Batter/Runner might decide not to advance or the play might go back to first base, so U1 must keep his head up and be ready to make a call back at first base.

What if the batter/runner goes for a Triple?

As the ball is hit, U1 must make his best judgement as to where the play is going to go.  Let's say the Batter crushes the ball and it splits the outfielders such that a triple looks like the most likely outcome.  Since we know there won't be a play at 1B we no longer need to make the pivot there.  Instead, U1 will charge from the A position straight across the infield towards 3B to make the call there, but always keep your head up in case the play returns to 2B.  

What is the PU responsibility in this scenario?  

The PU should move quickly into the infield and assess where he might be needed.  If U1 misjudged the play and is moving towards 2B when the play is going to 3B, PU should notify his partner that he is going to 3B to cover for him.  In this case, U1 wants to move towards home plate in case the play breaks down at 3B.  We'll talk more about this advanced rotation later on.

B POSITION


U1 drop steps with right foot before opening to second base

U1 is in the B position when:

  • runner on 1B
  • runner on 1B and 3B

SCENARIOS

Steal of second. 
An umpire in the “B” position will have responsibility for the steal of second.

By starting out in the proper position, you can typically see the runner break for second out of the corner of your eye. Once he is committed to second, take one step backward and open up to the base. Keep your eyes on the ball at the plate because you need to also judge the half swing or be aware where the ball goes if the batter hits it.

Once the catcher throws, let the ball pass you and then turn and be square to the play at second base. You can remain in a standing-set position, although going to a hands-on-knees set is also permissible.

Just as the plate umpire does with plays at the plate, it is important to see the fielder apply the tag and the runner touch the base. If the runner has beaten the tag, it doesn’t matter whether or not the fielder has the ball and the runner should be called safe.

If there is a tag before the runner arrives at the base, make sure the fielder retains control of the ball before calling the out. It is OK to ask the fielder to show you the ball before making the out call. Do not ask the fielder to see if the ball if you’re already sure the runner is safe. That conveys lack of confidence in your decision. You should only ask to see the ball if the tag was properly applied but you cannot see it in the fielder’s glove.

If the ball is on the ground, many umpires indicate that by pointing and saying, “He doesn’t have it! Safe!”

Steal of third. 

An umpire starting in the “C” position will have responsibility for the steal play at third.

From the “C” position, you cannot see the runner break from second, so it is important to sneak a quick glance over your right shoulder once the pitcher has committed to pitch. You have time to glance and return your focus to the plate for the half-swing or to see the ball put into play.

If the ball is not put into play, the steal of third is different because the umpire doesn’t have to worry about the throw hitting him. While that is better, it is tougher, because the umpire also cannot get as close to the play. Move toward the plate to develop as good an angle as possible and then turn to get a clear look at the play.

 

 

 



PU should look for the pulled foot on every ground ball play to 1B unless there is a play at the plate

The most common play for help

Swipe Tag/Pulled Foot

The swipe tag/pulled foot is the most common play in which help is requested. Let’s take a ground ball to the infield and go through the procedure that should be followed.

With no runners on, the plate umpire should move toward the 45-foot line in order to assist with the potential pulled foot/swipe tag scenario at first base.

As discussed, the base umpire shall make the call. If the offensive coach believes you when you called the out, he won’t argue and no discussion will ensue.

If the reaction or argument convinces you that you need help, then seek it. If the request appears wide open, it’s OK to ask from across the diamond (Mike, did he pull his foot? Or Gerard do you have a tag?)

The plate umpire shall make no call, but instead, shall answer the base umpire’s question. Immediately after that answer, the base umpire shall uphold or reverse his call.

If the base umpire asks for help and the plate umpire answers in a way that would change the call, the base umpire has NO choice but to change the call.

If there is potential problem in the quick answer, the plate umpire and base umpire should get together (away from the coaches and players) and have a quick discussion. Example: If the plate umpire saw a tag, but believes it was late, he can’t truthfully answer the “Do you have a tag?” question without causing further problems.

With runners on base, the base umpire will be in the middle and the plate umpire will have other responsibilities (force-play-slide rule, play at home), therefore, the base umpire cannot ask for help on that play. If the plate umpire “sees” the play at first, he likely wasn’t looking where he was supposed to be looking.

Getting the call right

The goal of an umpire is to get every play correct. Realistically, that will never happen. Umpires are human and will make mistakes. Fortunately, in some cases, there is a mechanism in place in the rules for “getting a call right” when it has been potentially missed.

However, there are some pitfalls with that philosophy as well. Here are some general guidelines.

By rule, there are some calls that can be changed and some that cannot. It is imperative to know the ones that can be reviewed by the umpire team.

There are some calls that don’t need to wait for an appeal or conference. For example when a batted ball hits a batter in the batter’s box, a caught/uncaught third strike and if a foul tip is caught or dropped or trapped should be called immediately by the base umpire and not wait for an appeal.

As a general rule, a decision that involves judgment is not reversible. Plays that involve misapplication of rules or that the calling umpire might not have seen fully are the calls covered by the guidelines for changing a call. Some of those calls are:

• A checked swing that is called a ball; 

• A question on whether a foot was pulled by the fielder at a base; 

• Whether a swipe tag was made; 

• A dropped ball after a tag;

• If the ball was juggled on a force play at first;

• Whether a home run was fair or foul; 

• Whether a hit was a home run or a ground-rule double; 

• The catch of a foul fly; 

• The catch of a fair fly with no runners on base; and 

• The declaration of a balk when the pitcher’s foot was not on the pitcher’s plate.

Some calls just can’t be changed. Those include:

• Calls on close force plays; 

• Tags on non-force situations;

• A checked swing when a strike is first called; and

• The catch or no catch of a fair fly with runners on base.

Making the call. Umpires should always make their initial call. It is better to make the call and then discuss and make a change. The alternative is to not make a call and then go for help, only to find no help available. At that point, your credibility is totally blown.

Once you have made the call, if you realize that you may not have gotten the best look and a partner might be able to help, do so immediately. Read the reaction of the runners, fielders and coaches. Don’t wait for the discussion with the coach. Instead, call time and seek help immediately.

If you are 100 percent confident of your call, there is no need to ask for assistance simply because the coach did not like your decision.

 

Junior Umpire Test

Junior Umpire Rules Test

This test covers basic baseball rules and umpiring situations. Select the best answer for each question.
 

1.     The count is 2 balls and 2 strikes. The batter swings and misses, but the catcher drops the ball. First base is unoccupied. What is the result?

(A) Batter is out

(B) Batter may attempt to run to first

(C) Foul ball

(D) Dead ball

2.     The pitcher delivers a pitch that hits the batter in the strike zone while the batter is attempting to swing. What is the result?

(A) Hit by pitch

(B) Dead ball, no pitch

(C) Dead ball, strike

(D) Batter is awarded first base

3.     The batter hits a line drive that strikes the umpire standing in front of the middle infielders, in fair territory, before passing any fielder. What is the result?

(A) Ball is live

(B) Dead ball, batter is awarded first base

(C) Dead ball, batter is out

(D) Foul ball

4.     The batter hits a ground ball to third base. The fielder’s throw pulls the first baseman off the bag, but the first baseman tags the batter-runner before he reaches the base. What is the result?

(A) Batter-runner is safe

(B) Batter-runner is out

(C) Interference

(D) Obstruction

5.     The batter hits a slow roller up the first base line. As the batter runs to first, he is in fair territory and the throw from the catcher hits him. What is the result?

(A) Interference, batter is out

(B) Live ball, play continues

(C) Dead ball, runner advances

(D) Batter awarded second base

6.     A runner is standing on second base when a line drive hits him. The ball has not passed any infielder other than the pitcher. What is the result?

(A) Runner is out, ball is dead

(B) Ball is live, play continues

(C) Batter is out

(D) Interference, batter and runner are out

7.     A batted ball lands fair just past first base and then bounces into foul territory untouched. What is the result?

(A) Foul ball

(B) Fair ball

(C) Dead ball

(D) Ground rule double

8.     The batter swings and tips the ball sharply into the catcher’s mitt, and it is caught. What is the result?

(A) Foul ball

(B) Live ball

(C) Foul tip, strike

(D) Dead ball

9.     A runner is stealing second base. The batter interferes with the catcher’s throw. What is the result?

(A) Runner is out

(B) Batter is out

(C) Both runner and batter are out

(D) Play continues

10.  During a play at home, the catcher blocks the plate without the ball. The runner collides with the catcher and is tagged out. What is the result?

(A) Runner is out

(B) Legal play

(C) Obstruction, runner is safe

(D) Interference, runner is out

11.  A pitch bounces in the dirt and hits the batter in the leg. What is the result?

(A) Dead ball, batter is awarded first base

(B) Live ball, batter must run

(C) Strike

(D) Dead ball, no base awarded

12.  The batter hits a ground ball to shortstop. As the runner from second heads to third, he collides with the shortstop who is fielding the ball. What is the result?

(A) Interference, runner is out

(B) Obstruction, runner is safe

(C) Dead ball, batter is out

(D) Live ball, play continues

13.  With a runner on third, the pitcher legally delivers a pitch. The ball gets by the catcher and hits the umpire. The runner scores. What is the result?

(A) Dead ball, runner returns

(B) Live ball, run scores

(C) Interference, run does not count

(D) Pitch is replayed

14.   A batter swings and misses, but the ball hits his hand and then drops in front of the plate. What is the result?

(A) Dead ball, batter is out

(B) Foul ball

(C) Dead ball, batter is awarded first base

(D) Dead ball, strike

15.  During a live ball, a coach in the first base box physically assists the runner rounding first base. What is the result?

(A) Live ball, no penalty

(B) Delayed dead ball, batter-runner is out

(C) Coach is ejected, runner is safe

(D) Ball is dead, runner returns

16.  A runner from third attempts to score on a wild pitch. The batter unintentionally steps across home plate and interferes with the catcher’s throw to the pitcher covering. What is the result?

(A) Runner is out

(B) Batter is out, ball is dead, all runners return to base occupied at time of pitch

(C) Interference, runner returns to third

(D) Live ball, play continues

17.  A runner is on second. The batter hits a ground ball to shortstop, and the runner intentionally gets in the way of the fielder. What is the result?

(A) Runner is out, batter is safe

(B) Runner is out, batter is out

(C) Batter is out, runner advances

(D) Live ball, play continues

18.  A runner slides into home plate and intentionally knocks the ball out of the catcher’s glove with his hand. What is the result?

(A) Runner is safe

(B) Interference, runner is out

(C) Obstruction, runner is awarded the run

(D) Dead ball, replay the pitch

19.  The batter drops his bat in fair territory, and the ball rolls into it. No intent was shown. What is the result?

(A) Foul ball

(B) Dead ball

(C) Live ball, play continues

(D) Batter is out

20.  The batter has two strikes and bunts the next pitch foul. What is the result?

(A) Foul ball, count remains

(B) Batter is out

(C) Ball is dead, batter returns

(D) Umpire’s judgment